Function: debug::Circle
Server & Client
void debug::Circle(const Vector&in position, float radius, int r, int g, int b, int a = 255, bool ignoreZ = false, float duration = oneFrame)
Server & Client
void debug::Circle(const Vector&in position, const QAngle&in angles, float radius, int r, int g, int b, int a = 255, bool ignoreZ = false, float duration = oneFrame)
Server & Client
void debug::Circle(const Vector&in position, const Vector&in xAxis, const Vector&in yAxis, float radius, int r, int g, int b, int a = 255, bool ignoreZ = false, float duration = oneFrame)