Function: debug::Sphere

Server & Client

void debug::Sphere(const Vector&in center, const QAngle&in angles, float radius, int r, int g, int b, int a = 255, bool ignoreZ = false, float duration = oneFrame)

Server & Client

void debug::Sphere(const Vector&in center, float radius, int r, int g, int b, bool ignoreZ = false, float duration = oneFrame)