Type: FireBulletsInfo_t
Server & Client
Properties - Shared
| Type | Name |
| undefined | iShots |
| undefined | vecSrc |
| undefined | vecDirShooting |
| undefined | vecSpread |
| undefined | flDistance |
| undefined | iAmmoType |
| undefined | iTracerFreq |
| undefined | flDamage |
| undefined | flPlayerDamage |
| undefined | nFlags |
| undefined | flDamageForceScale |
| undefined | bPrimaryAttack |
| undefined | pAttacker |
| undefined | pAdditionalIgnoreEnt |
Methods
FireBulletsInfo_t
FireBulletsInfo_t()
FireBulletsInfo_t
FireBulletsInfo_t(int shots, const Vector&in src, const Vector&in dir, const Vector&in spread, float distance, int ammoType, bool primary = true)