Limited support
This feature is only present in Portal 2: Community Edition and Portal: Revolution. aim_flickstick_enable
🟦 Executable on Client
aim_flickstick_enable <value>
when enabled, JoystickCamera will use FlickStick behaviour instead of conventional aiming behaviour
Note:
The value is saved and will be restored on next startup.
Note:
When running in split screen, each player has their own value.