mat_error_texture_advanced

🟪 Executable on Client and Server

mat_error_texture_advanced <value>

Whether to try and replace error textures with more meaningful ones for gameplay. 0 = off, default error texture 1 = base color based on VRAD reflectivity data applied to texture specified in mat_error_texture_advanced_basetexture 2 = same as 1 but also replace water, grates and glass with meaningful textures

Note:

The value is saved and will be restored on next startup.