Limited support
This feature is only present in Portal 2: Community Edition and Portal: Revolution. player_held_object_collide_with_player
🟦 Executable on Client
player_held_object_collide_with_player <value>
Should held objects collide with players
Warning:
This is a cheat command and can only be used when sv_cheats
is set to 1
.
Note:
The value is synced between the server and all clients.