Limited support
This feature is only present in Portal 2: Community Edition and Portal: Revolution.

player_held_object_max_knock_magnitude

🟦 Executable on Client

player_held_object_max_knock_magnitude <value>

For viewmodel grab controller, max velocity magnitude squared to apply to knocked objects.

Warning:

This is a cheat command and can only be used when sv_cheats is set to 1.

Note:

The value is synced between the server and all clients.