snd_thread_mode
🟪 Executable on Client and Server
snd_thread_mode <value>
Run the sound on a thread (independent of mix): 0 = no thread, 1 = sync thread, 2 = async thread
🟪 Executable on Client and Server
Run the sound on a thread (independent of mix): 0 = no thread, 1 = sync thread, 2 = async thread