stick_cam_over_the_top_threshold
🟦 Executable on Client
stick_cam_over_the_top_threshold <value>
How far up/down the player must look to trigger pitch instead of roll correction
Note:
The value is synced between the server and all clients.
🟦 Executable on Client
How far up/down the player must look to trigger pitch instead of roll correction
The value is synced between the server and all clients.