sv_max_dropped_packets_to_process
🟪 Executable on Client and Server
sv_max_dropped_packets_to_process <value>
Max dropped packets to process. Lower settings prevent lagged players from simulating too far in the past. Setting of 0 disables cap.
🟪 Executable on Client and Server
Max dropped packets to process. Lower settings prevent lagged players from simulating too far in the past. Setting of 0 disables cap.