sv_minuptimelimit
🟪 Executable on Client and Server
sv_minuptimelimit <value>
If set, whenever a game ends, if the server uptime is less than this number of hours, the server will continue running regardless of sv_memlimit.
🟪 Executable on Client and Server
If set, whenever a game ends, if the server uptime is less than this number of hours, the server will continue running regardless of sv_memlimit.