Portal 2: Community Edition 0.6.10 released to playtest_beta
Added dark theme for panorama debugger
r_portal_fastpath defaults to 0 now
dx11 changes:
Fixed laser field texture animation (https://github.com/StrataSource/Engine/issues/299 )
Fixed tint mask texture being ignored with bumpmap and phong (https://github.com/StrataSource/Engine/issues/297 )
Fixed certain parts of models not rendering (https://github.com/StrataSource/Engine/issues/296 )
Fixed catwalk transparency(https://github.com/StrataSource/Engine/issues/295 )
Fixed treesway being weird (https://github.com/StrataSource/Engine/issues/98 )