handle CEntities::CreateByClassname(string) |
Creates an entity by classname |
handle CEntities::FindByClassname(handle, string) |
Find entities by class name. Pass ‘null’ to start an iteration, or reference to a previously found entity to continue a search |
handle CEntities::FindByClassnameNearest(string, Vector, float) |
Find entities by class name nearest to a point. |
handle CEntities::FindByClassnameWithin(handle, string, Vector, float) |
Find entities by class name within a radius. Pass ‘null’ to start an iteration, or reference to a previously found entity to continue a search |
handle CEntities::FindByModel(handle, string) |
Find entities by model name. Pass ‘null’ to start an iteration, or reference to a previously found entity to continue a search |
handle CEntities::FindByName(handle, string) |
Find entities by name. Pass ‘null’ to start an iteration, or reference to a previously found entity to continue a search |
handle CEntities::FindByNameNearest(string, Vector, float) |
Find entities by name nearest to a point. |
handle CEntities::FindByNameWithin(handle, string, Vector, float) |
Find entities by name within a radius. Pass ‘null’ to start an iteration, or reference to a previously found entity to continue a search |
handle CEntities::FindByTarget(handle, string) |
Find entities by targetname. Pass ‘null’ to start an iteration, or reference to a previously found entity to continue a search |
handle CEntities::FindInSphere(handle, Vector, float) |
Find entities within a radius. Pass ‘null’ to start an iteration, or reference to a previously found entity to continue a search |
handle CEntities::First() |
Begin an iteration over the list of entities |
handle CEntities::GetByIndex(int) |
Get an entity via its entity index. |
handle CEntities::Next(handle) |
Continue an iteration over the list of entities, providing reference to a previously found entity |