Interface: GlobalEventNameMap

No description provided

Properties

Name Type Description
AchievementEarned { (player_index: number, achievement_index: number): void; } No description provided.
AchievementInfoLoaded { (): void; } No description provided.
AsyncEvent { (delay: number, eventToFire: string): void; } No description provided.
Cancelled { (sourceID: string, source: PanelEventSource): void; } No description provided.
DemoPlaybackControl { (str: string, flt: number): void; } No description provided.
GameEventFired { (event: string): void; } No description provided.
HideIntroMovie { (): void; } No description provided.
HideMainMenu { (): void; } No description provided.
HidePauseMenu { (): void; } No description provided.
HudProcessInput { (): void; } No description provided.
HudThink { (): void; } No description provided.
LayoutReloaded { (): void; } No description provided.
LevelInitPostEntity { (): void; } No description provided.
MainMenuPauseGame { (): void; } No description provided.
MainMenuResumeGame { (): void; } No description provided.
MapLoaded { (mapName: string, isBackgroundMap: boolean): void; } No description provided.
MapUnloaded { (): void; } No description provided.
NewConsoleMessages { (): void; } No description provided.
ObserverTargetChanged { (entIndex: number): void; } No description provided.
PageDown { (): void; } No description provided.
PageLeft { (): void; } No description provided.
PageRight { (): void; } No description provided.
PageUp { (): void; } No description provided.
PanoramaGameTimeJumpEvent { (time: number): void; } No description provided.
PopulateLoadingScreen { (mapName: string): void; } No description provided.
ScrollDown { (): void; } No description provided.
ScrollLeft { (): void; } No description provided.
ScrollRight { (): void; } No description provided.
ScrollUp { (): void; } No description provided.
ShowCenterPrintText { (message: string, priority: unknown): void; } No description provided.
ShowIntroMovie { (): void; } No description provided.
ShowMainMenu { (): void; } No description provided.
ShowPauseMenu { (): void; } No description provided.
ShowVoteContextMenu { (): void; } No description provided.
SliderFocusChanged { (sourceID: string, focused: boolean): void; } No description provided.
SliderProgressChanged { (sourceID: string): void; } No description provided.
SliderValueChanged { (sourceID: string, value: number): void; } No description provided.
SpinnerValueChanged { (sourceID: string, value: number): void; } No description provided.
StaticHudMenu_EntrySelected { (panel: Panel): void; } No description provided.
UnloadLoadingScreenAndReinit { (): void; } No description provided.
WeaponSelect { (action: WeaponSelectAction): void; } No description provided.
WeaponStateChange { (mode: WeaponStateMode, index: number): void; } No description provided.