CBaseAnimating
Inherits CBaseEntity
Signature | Description |
---|---|
Vector CBaseAnimating::GetAttachmentAngles(int) |
Get the attachement id’s angles as a p,y,r vector |
Vector CBaseAnimating::GetAttachmentOrigin(int) |
Get the attachement id’s origin vector |
int CBaseAnimating::GetObjectScaleLevel() |
The scale size of the entity |
bool CBaseAnimating::IsSequenceFinished() |
Ask whether the main sequence is done playing |
int CBaseAnimating::LookupAttachment(string) |
Get the named attachement id |
void CBaseAnimating::SetBodygroup(int, int) |
Sets a bodygroup |