Limited support
This feature is only present in Momentum Mod and Portal 2: Community Edition. Caution:
BaseLightFalloff is an internal entity and should not be used on its own.
BASE BaseLightFalloff
KeyValues
Constant (_constant_attn) <string> = 0
No description provided.
Linear (_linear_attn) <string> = 0
No description provided.
Quadratic (_quadratic_attn) <string> = 1
No description provided.
50 percent falloff distance (_fifty_percent_distance) <string> = 0
Distance at which brightness should fall off to 50%. If set, overrides linear constant and quadratic parameters.
0 percent falloff distance (_zero_percent_distance) <string> = 0
Distance at which brightness should fall off to negligible (1/256)%. Must set _fifty_percent_distance to use.
Hard Falloff (_hardfalloff) <integer> = 0
If set, causes lights to fall to exactly zero beyond the zero percent distance. May cause unrealistic lighting if not used carefully.
Maximum Distance (_distance) <integer> = 0
The distance that light is allowed to cast.