Limited support
This feature is only present in Momentum Mod and Portal 2: Community Edition.Caution:
BaseLightFalloff
is an internal entity and should not be used on its own.
BASE
BaseLightFalloff
KeyValues
Constant <string> = 0
No description provided.
Linear <string> = 0
No description provided.
Quadratic <string> = 1
No description provided.
50 percent falloff distance <string> = 0
Distance at which brightness should fall off to 50%. If set, overrides linear constant and quadratic parameters.
0 percent falloff distance <string> = 0
Distance at which brightness should fall off to negligible (1/256)%. Must set _fifty_percent_distance to use.
Hard Falloff <integer> = 0
If set, causes lights to fall to exactly zero beyond the zero percent distance. May cause unrealistic lighting if not used carefully.
Maximum Distance <integer> = 0
The distance that light is allowed to cast.