CombineScanner
is an internal entity and should not be used on its own.
BASE
CombineScanner
KeyValues
spawnflags <flags>
No description provided.
Possible Flags:
Name | Value | Default |
No Dynamic Light | 65536 | ❌ |
Strider Scout Scanner | 131072 | ❌ |
Spotlight Length <integer> = 500
No description provided.
Spotlight Width <integer> = 50
No description provided.
Disable Spotlight <boolean> = No
No description provided.
Should inspect <boolean> = No
No description provided.
Only Inspect Players <boolean> = No
No description provided.
Never Inspect Players <boolean> = No
No description provided.
Inputs
DisableSpotlight <void>
Disable the spotlight.
InspectTargetPhoto <target_destination>
Tells the scanner to photograph the given entity, named by classname or by target name. !activator or !player works here also.
InspectTargetSpotlight <target_destination>
Tells the scanner to spotlight the given entity, named by classname or by target name. !activator or !player works here also.
InputSetFlightSpeed <integer>
Sets the flight speed of the scanner
InputShouldInspect <integer>
Set whether should inspect or not
SetFollowTarget <target_destination>
Set target to follow until told otherwise
ClearFollowTarget <void>
Stop following our target
SetDistanceOverride <float>
Override the distance the scanner will attempt to keep between inspection targets and itself
Outputs
OnPhotographPlayer <void>
Fired any time the scanner takes a picture of the player.
OnPhotographNPC <void>
Fired any time the scanner takes a picture of an NPC.