Caution:

Reflection is an internal entity and should not be used on its own.

BASE Reflection

KeyValues

Render in Fast Reflections <boolean> = No

If enabled, causes this entity/prop to to render in fast water reflections (i.e. when a water material specifies $reflectonlymarkedentities) and in the world impostor pass.

Inputs

DisableDrawInFastReflection <void>

Turns off rendering of this entity in reflections when using $reflectonlymarkedentities in water material.

EnableDrawInFastReflection <void>

Turn on rendering of this entity in reflections when using $reflectonlymarkedentities in water material.