Caution:
Reflection
is an internal entity and should not be used on its own.
BASE
Reflection
KeyValues
Render in Fast Reflections <boolean> = No
If enabled, causes this entity/prop to to render in fast water reflections (i.e. when a water material specifies $reflectonlymarkedentities) and in the world impostor pass.
Inputs
DisableDrawInFastReflection <void>
Turns off rendering of this entity in reflections when using $reflectonlymarkedentities in water material.
EnableDrawInFastReflection <void>
Turn on rendering of this entity in reflections when using $reflectonlymarkedentities in water material.