POINT func_instance

An entity for placing an instance of a map file. You may translate and rotate this entity. You can use the replace keys to do parameter changes on the instance contents in a $ at the beginning of a variable name. Then just use the $variable name inside of the instance contents on any value portion of a key/value pair.

KeyValues

Fix Up Name <target_source>

The name that all entities will be fixed up with based upon the fix up style.

VMF Filename <instance_file>

This indicates a map file relative to the map's file name. This is also looked up relative to <your mod>/maps/ or sdk_content/maps/, if one exists in the parent directories.

Entity Name Fix Up <choices> = Prefix (0)

Fixup style for instanced entity names. Uses the 'Fix Up Name' field.

Possible Values:

Name Value
Prefix 0
Postfix 1
None 2

Replace Variable <instance_variable>

This is a replacement parameter. It goes in the form of $variable value. All entities inside of that instance that have $variable somewhere will be replaced with the value contents. Example: $color 255 0 0

Inherited from Angles

Pitch Yaw Roll (Y Z X) <angle> = 0 0 0

This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.