POINT
func_instance
An entity for placing an instance of a map file. You may translate and rotate this entity. You can use the replace keys to do parameter changes on the instance contents in a $ at the beginning of a variable name. Then just use the $variable name inside of the instance contents on any value portion of a key/value pair.
KeyValues
Fix Up Name <target_source>
The name that all entities will be fixed up with based upon the fix up style.
VMF Filename <instance_file>
This indicates a map file relative to the map's file name. This is also looked up relative to <your mod>/maps/ or sdk_content/maps/, if one exists in the parent directories.
Entity Name Fix Up <choices> = Prefix (0)
Fixup style for instanced entity names. Uses the 'Fix Up Name' field.
Possible Values:
Name | Value |
Prefix | 0 |
Postfix | 1 |
None | 2 |
Replace Variable <instance_variable>
This is a replacement parameter. It goes in the form of $variable value. All entities inside of that instance that have $variable somewhere will be replaced with the value contents. Example: $color 255 0 0
Inherited from Angles
Pitch Yaw Roll (Y Z X) <angle> = 0 0 0
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.