POINT info_lighting

An entity that can be used to change the lighting origin of a prop_static. Set the prop_static's Lighting Origin to point at this entity to make the prop_static light as if it was at the info_lighting's origin. Good for prop_static entities that are embedded in world geometry (like rocks/windows/etc).

KeyValues

Inherited from StaticTargetName

Name <target_source>

The name that other entities refer to this entity by. This entity only exists during compilation, so the name is only usable in limited situations.