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Sound Operator Stack System (SOS) Operator List

This document contains a list of available sound stack operators in Strata Source.

Operator sys_block_entries

Inputs

Operator set_convar

Inputs

Operator get_convar

Inputs

Outputs

Operator get_dashboard

Inputs

Outputs

Operator math_delta

Inputs

Outputs

Operator calc_distant_dsp

Inputs

Outputs

Operator get_entry_time

Inputs

Outputs

Operator game_entity_info

Inputs

Outputs

Operator calc_falloff

Inputs

Outputs

Operator calc_falloff_curve

Inputs

Outputs

Operator math_float_filter

Inputs

Outputs

Operator iterate_merge_speakers

Inputs

Outputs

Operator get_map_name

Inputs

Outputs

Operator math_func1

Inputs

Outputs

Operator math_float

Inputs

Outputs

Operator math_vec3

Inputs

Outputs

Operator math_speakers

Inputs

Outputs

Operator math_float_accumulate12

Inputs

Outputs

Operator calc_source_distance

Inputs

Outputs

Operator calc_angles_facing

Inputs

Outputs

Operator math_remap_float

Inputs

Outputs

Operator math_curve_2d_4knot

Inputs

Outputs

Operator math_random

Inputs

Outputs

Operator math_logic_switch

Inputs

Outputs

Operator get_soundmixer

Inputs

Outputs

Operator sys_mixlayer

Inputs

Operator calc_occlusion

Inputs

Outputs

Operator set_opvar_float

Inputs

Operator get_opvar_float

Inputs

Outputs

Operator increment_opvar_float

Inputs

Outputs

Operator sys_output

Inputs

Operator sys_platform

Inputs

Outputs

Operator game_view_info

Inputs

Outputs

Operator util_pos_vec8

Inputs

Outputs

Operator get_source_info

Inputs

Outputs

Operator calc_spatialize_speakers

Inputs

Outputs

Operator sys_start_entry

Inputs

Operator sys_stop_entries

Inputs

Outputs

Operator get_sys_time

Inputs

Outputs

Operator get_track_syncpoint

Inputs

Outputs

Operator track_queue

Inputs

Outputs

Operator track_update

Inputs

Operator track_stop

Inputs

Operator util_print_float

Inputs