World Panels
Note:
This page is under construction. Please be patient!
Panorama world panels can be created with the panorama_screen
entity. Currently, there is no interface for sending data from panels back to the world or player interactivity.
The following convars can be enabled to output debug information:
panorama_world_debug_server
panorama_world_debug_client
VScript
void SetActive()
void SetInactive()
void RunJSScript(string code)
void AddCSSClass(string cssClass)
void RemoveCSSClass(string cssClass)
I/O
Input
SetActive()
Input
SetInactive()
Input
RunJSScript(string)
Input
AddCSSClass(string)
Input
RemoveCSSClass(string)