World Panels

Note:

This page is under construction. Please be patient!

Panorama world panels can be created with the panorama_screen entity. Currently, there is no interface for sending data from panels back to the world or player interactivity.

The following convars can be enabled to output debug information:

  • panorama_world_debug_server

  • panorama_world_debug_client

VScript

  • void SetActive()

  • void SetInactive()

  • void RunJSScript(string code)

  • void AddCSSClass(string cssClass)

  • void RemoveCSSClass(string cssClass)

I/O

  • Input SetActive()

  • Input SetInactive()

  • Input RunJSScript(string)

  • Input AddCSSClass(string)

  • Input RemoveCSSClass(string)