Enums

This page outlines the various Strata Hammer AngelScript enums.

GuiElement

enum GuiElement { Label = 0, TextBox = 1 << 0, Divider = 1 << 1 }

InitTexFlags

enum InitTexFlags { INIT_TEXTURE_FORCE = 1, INIT_TEXTURE_AXES = 2, INIT_TEXTURE_ROTATION = 4, INIT_TEXTURE_SHIFT = 8, INIT_TEXTURE_SCALE = 16, INIT_TEXTURE_ALL = 30 }

PrimitiveType

enum PrimitiveType { MATERIAL_LINES = 1, MATERIAL_TRIANGLES = 2, MATERIAL_LINE_LOOP = 5, MATERIAL_POLYGON = 6, MATERIAL_QUADS = 7 }

RenderMode

enum RenderMode { RENDER_MODE_WIREFRAME = 4, RENDER_MODE_FLAT = 5, RENDER_MODE_TRANSLUCENT_FLAT = 9, RENDER_MODE_TEXTURED = 10, RENDER_MODE_TEXTURED_SHADED = 14 }

TextureAlignment

enum TextureAlignment { TEXTURE_ALIGN_NONE = 0, TEXTURE_ALIGN_WORLD = 1 << 0, TEXTURE_ALIGN_FACE = 1 << 1 }