0.5.3 has been released!
Features:
!!! Added PBR Shader
!!! Re-implemented video support with WebM
* Ported the Core shader, prop_coreball and prop_scalable from HL2
* Added cvars to set the view height and crouch height
* Added a Keep Player Position spawnflag to prop_vehicle_choreo_generic
* Added materials for weapon_cubemap
Fixes:
* Fixed 3D viewport camera FOV config not being saved in Hammer
* Fixed portalgun worldmodel jitter
* Fixed prop_portal particles not rendering after replacement