Portal 2: Community Edition - November 6th, 2023 Update

Additions (2)

  • Added support for HL2 ladders (Thanks AlexEpisode!)

  • Added support for multiroot KV1 in KV3T

Fixes (6)

  • Fixed Faceposer crash when right-clicking in the Phoneme Editor

  • Fixed Hammer 3D Shaded Textured Polygons View looking blown out

  • Fixed Hammer nodraw button disabling some helpers

  • Fixed Hammer nodraw button not hiding all non-default nodraw faces

  • Unhid ConVars related to bloom (mat_bloomscale and mat_bloom_scalefactor_scalar)

  • Unhid ConVars to pause multiplayer games with one player on the server (sv_pausable_dev and sv_pausable_dev_ds)

Improvements (7)

  • Added on/off parameter to god, notarget, and buddha commands to match noclip behavior

  • Allowed FGD flags key type to have long name and a description

  • Improved Hammer Texture Browser responsiveness

  • Ported Hammer Displacement Noise dialog to Qt

  • Renamed portalgun_crosshair_mode to cl_portal_crosshair_mode for consistency

  • SplineRope shader now supports $baseTextureTransform and $color params

  • The game will now only prevent launching if the same Strata-based game is already running