New update available on nightly and default
Graphics
Fixed incorrect paintmap scaling due to changes in map size
Fixed water being too bright
BSP Changes
Increased max vis size from 17 MB to 268 MB
No longer padding lumps more than we need to
Removed
LUMP_XZIPPAKFILE
Removed
LUMP_PROP_BLOB
Removed
LUMP_DISP_LIGHTMAP_ALPHAS
Removed
LUMP_PHYSLEVEL
Removed
LUMP_FACE_MACRO_TEXTURE_INFO
Removed
LUMP_FACEIDS
VScript
Added
GetPlayerName
Added
ScriptIsCoOp
Ported
ScriptIsLocalPlayerUsingController
from CS:GOPorted
ScriptPrintMessageCenterAll
from CS:GOPorted
ScriptPrintMessageCenterAllWithParams
from CS:GOPorted
ScriptPrintMessageChatAll
from CS:GOPorted
ScriptPrintMessageCenterTeam
from CS:GOPorted
ScriptPrintMessageChatTeam
from CS:GO
General
Fixed incorrect Steam server init message
Fixed static prop collisions near portals (and a related crash)
Allowed snd_mute_losefocus to duck volume
Added OnExplode output to prop_exploding_futbol (Thanks Stefan!)
Deleted trigger_super_armor
Deleted env_beverage and item_sodacan 🥲
Updated postcompiler