New update available on nightly and default
Graphics
Fixed incorrect paintmap scaling due to changes in map size
Fixed water being too bright
BSP Changes
Increased max vis size from 17 MB to 268 MB
No longer padding lumps more than we need to
Removed
LUMP_XZIPPAKFILERemoved
LUMP_PROP_BLOBRemoved
LUMP_DISP_LIGHTMAP_ALPHASRemoved
LUMP_PHYSLEVELRemoved
LUMP_FACE_MACRO_TEXTURE_INFORemoved
LUMP_FACEIDS
VScript
Added
GetPlayerNameAdded
ScriptIsCoOpPorted
ScriptIsLocalPlayerUsingControllerfrom CS:GOPorted
ScriptPrintMessageCenterAllfrom CS:GOPorted
ScriptPrintMessageCenterAllWithParamsfrom CS:GOPorted
ScriptPrintMessageChatAllfrom CS:GOPorted
ScriptPrintMessageCenterTeamfrom CS:GOPorted
ScriptPrintMessageChatTeamfrom CS:GO
General
Fixed incorrect Steam server init message
Fixed static prop collisions near portals (and a related crash)
Allowed snd_mute_losefocus to duck volume
Added OnExplode output to prop_exploding_futbol (Thanks Stefan!)
Deleted trigger_super_armor
Deleted env_beverage and item_sodacan 🥲
Updated postcompiler