New update available on nightly and default

Graphics

  • Fixed incorrect paintmap scaling due to changes in map size

  • Fixed water being too bright

BSP Changes

  • Increased max vis size from 17 MB to 268 MB

  • No longer padding lumps more than we need to

  • Removed LUMP_XZIPPAKFILE

  • Removed LUMP_PROP_BLOB

  • Removed LUMP_DISP_LIGHTMAP_ALPHAS

  • Removed LUMP_PHYSLEVEL

  • Removed LUMP_FACE_MACRO_TEXTURE_INFO

  • Removed LUMP_FACEIDS

VScript

  • Added GetPlayerName

  • Added ScriptIsCoOp

  • Ported ScriptIsLocalPlayerUsingController from CS:GO

  • Ported ScriptPrintMessageCenterAll from CS:GO

  • Ported ScriptPrintMessageCenterAllWithParams from CS:GO

  • Ported ScriptPrintMessageChatAll from CS:GO

  • Ported ScriptPrintMessageCenterTeam from CS:GO

  • Ported ScriptPrintMessageChatTeam from CS:GO

General

  • Fixed incorrect Steam server init message

  • Fixed static prop collisions near portals (and a related crash)

  • Allowed snd_mute_losefocus to duck volume

  • Added OnExplode output to prop_exploding_futbol (Thanks Stefan!)

  • Deleted trigger_super_armor

  • Deleted env_beverage and item_sodacan 🥲

  • Updated postcompiler