Engine_Post
Aliases: Engine_Post_DX9
Parameters
flags
flags_defined
flags2
flags2_defined
color
alpha
Base Texture with lighting built in
Animation Frame
Base Texture Texcoord Transform
color2
tint value to be applied when running on new-style srgb parts
Full framebuffer texture
Full framebuffer depth texture
Enable software anti-aliasing
Internal fxaa Console values set via material proxy
Internal fxaa Quality values set via material proxy
Internal anti-aliasing values set via material proxy
Internal anti-aliasing values set via material proxy
Enable bloom
Bloom scale factor
used for paint or vomit screen effect
Inexpensive depth-of-field substitute
Allow vignette
Enable vignette
Allow noise
Enable noise
Noise scale
Noise texture
Enable local contrast enhancement
Enable local contrast enhancement
Local contrast scale
Local contrast midtone mask
Enable local contrast enhancement
Local contrast scale
Local contrast midtone mask
Enable blurred vignette
blurred vignette strength
fade strength
Distance in dest-alpha space [0,1] of focal plane.
Strength of depth-blur effect
Full-screen blur factor
1st vomit blend color
2st vomit blend color
vomit refract strength
Enable vomit refract
viewfade color
fade type. 0 = off, 1 = lerp, 2 = modulate
0 default, 1 used for laying off 360 movies
Desaturate with math, turns off color correction
Desaturation Amount
tool mode
tool color correction override
weight default
weight0
weight1
weight2
weight3
num_lookups
tooltime
panorama